Game Design
Designers who can turn one clear mechanic into readable levels, short sessions, and satisfying progression.
Computer Planet
Game Developer
Careers
We look for people who care about clear mechanics, fast iteration, readable UI, and the emotional value of small daily games.
Open conversations
Designers who can turn one clear mechanic into readable levels, short sessions, and satisfying progression.
Developers comfortable building smooth controls, responsive UI, and stable gameplay loops for casual products.
Artists who can create strong visual identities, from grey industrial puzzle rooms to bright classic reward worlds.
People who can test edge cases, catch unclear flows, and keep store materials aligned with the real product.
How we work
Move, spin, match, escape, retry. The first rule must be simple enough to explain in one sentence.
Players should know why a move worked, why a round paid out, or why a run restarted.
We tune pace, clarity, and presentation so the game feels good in repeated short sessions.
Apply or introduce yourself
Use the subject line "Careers - Computer Planet" and include the area you want to contribute to.